It's just this little chromium switch, here... (derspatchel) wrote,
It's just this little chromium switch, here...
derspatchel

So when I'm feeling like crap and it's fun to swallow and I'm indoors all day and I'm sick of World of Warcraft and taking naps, what do I do?

I build a roller coaster. Then I learn how to take video footage of it. Then I edit the footage with an app I didn't even know I had (Microsoft Movie Maker in XP? Sweet) and then learn how to put stuff up on YouTube.

Then I build an entire mythos around the ride.

This, then, is YouTube footage of a recreation of the famous Quabbin Lake Park Wildcat. Quabbin Lake Park was a trolley park located in Greenwich, Massachusetts. It opened at the turn of the 20th century, survived the Great Depression and an Eminent Domain attempt to use the land for a reservoir, of all things, but sadly closed in the 70s due to atrophy, neglect and the Energy Crisis. The Wildcat was only one in a roster of exciting roller coasters. All burned to the ground in 1978.

This film, silent cause I didn't bother with a soundtrack (and the NoLimits coaster sound never varies as it should) is a retrospective, as it were, of the coaster, interspersed with quotes from people who knew the park and the ride and loved it. First there's ACTION SHOTS!!1 of a train making the rounds and then, if you're very good, there's a front seat PoV ride in its entirety at the end.

Technically, I think this is one of the best designs I've made ever. There's some nice airtime hills, a great headchopper on the hill that crosses under the lift, and two nice "we're gonna hit the structure" fakeouts. However, the coaster is technically sound -- it passes the "tunnel test" (meaning all clearances are A-OK, so you'd never get whapped on a support beam) and it also passes the E-stop test, which is actually pretty simple cause it only runs two trains anyway. There are no G-forces which exceed practical limits (even though you get nicely tossed around, the laterals never even spike over 1.2 in either direction, and all the airtime is limited to just about -1G.) It's just plain fun, really, and I'm proud of what I done did there.

That's also the first time I used this Microsoft Movie Maker thing to, uh, make movies, but once I figured out how it was handling clips and transitions, it was pretty easy. I don't like the vertical scroll, though, and may "fix" that.

Given how little I can take the QLP gimmick, I may just end up creating a YouTube account entirely for my roller coaster designs, with or without the "this is from an old park no honest" ruse.
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